| agents_ | gams::algorithms::BaseAlgorithm | protected |
| analyze(void) | gams::algorithms::ZoneCoverage | virtual |
| arc_formation() const | gams::algorithms::ZoneCoverage | protected |
| asset_loc_cont_ | gams::algorithms::ZoneCoverage | protected |
| asset_locs_ | gams::algorithms::ZoneCoverage | protected |
| assets_ | gams::algorithms::ZoneCoverage | protected |
| assets_members_ | gams::algorithms::ZoneCoverage | protected |
| BaseAlgorithm(madara::knowledge::KnowledgeBase *knowledge=0, platforms::BasePlatform *platform=0, variables::Sensors *sensors=0, variables::Self *self=0, variables::Agents *agents=0) | gams::algorithms::BaseAlgorithm | |
| buffer_ | gams::algorithms::ZoneCoverage | protected |
| distance_ | gams::algorithms::ZoneCoverage | protected |
| enemies_ | gams::algorithms::ZoneCoverage | protected |
| enemies_members_ | gams::algorithms::ZoneCoverage | protected |
| enemy_loc_cont_ | gams::algorithms::ZoneCoverage | protected |
| enemy_locs_ | gams::algorithms::ZoneCoverage | protected |
| execute(void) | gams::algorithms::ZoneCoverage | virtual |
| executions_ | gams::algorithms::BaseAlgorithm | protected |
| form_func_ | gams::algorithms::ZoneCoverage | protected |
| formation_ | gams::algorithms::ZoneCoverage | protected |
| formation_func typedef | gams::algorithms::ZoneCoverage | protected |
| frame_ | gams::algorithms::ZoneCoverage | protected |
| get_agents(void) | gams::algorithms::BaseAlgorithm | |
| get_algorithm_status(void) | gams::algorithms::BaseAlgorithm | |
| get_form_func(const std::string &form_name) | gams::algorithms::ZoneCoverage | protectedstatic |
| get_knowledge_base(void) | gams::algorithms::BaseAlgorithm | |
| get_platform(void) | gams::algorithms::BaseAlgorithm | |
| get_self(void) | gams::algorithms::BaseAlgorithm | |
| get_sensors(void) | gams::algorithms::BaseAlgorithm | |
| group_factory_ | gams::algorithms::ZoneCoverage | protected |
| index_ | gams::algorithms::ZoneCoverage | protected |
| knowledge_ | gams::algorithms::BaseAlgorithm | protected |
| line_formation() const | gams::algorithms::ZoneCoverage | protected |
| MadaraArrayVec typedef | gams::algorithms::ZoneCoverage | protected |
| next_loc_ | gams::algorithms::ZoneCoverage | protected |
| onion_formation() const | gams::algorithms::ZoneCoverage | protected |
| operator=(const ZoneCoverage &rhs) | gams::algorithms::ZoneCoverage | |
| gams::algorithms::BaseAlgorithm::operator=(const BaseAlgorithm &rhs) | gams::algorithms::BaseAlgorithm | |
| plan(void) | gams::algorithms::ZoneCoverage | virtual |
| platform_ | gams::algorithms::BaseAlgorithm | protected |
| protectors_ | gams::algorithms::ZoneCoverage | protected |
| protectors_members_ | gams::algorithms::ZoneCoverage | protected |
| self_ | gams::algorithms::BaseAlgorithm | protected |
| sensors_ | gams::algorithms::BaseAlgorithm | protected |
| set_agents(variables::Agents *agents) | gams::algorithms::BaseAlgorithm | virtual |
| set_platform(platforms::BasePlatform *platform) | gams::algorithms::BaseAlgorithm | virtual |
| set_self(variables::Self *self) | gams::algorithms::BaseAlgorithm | virtual |
| set_sensors(variables::Sensors *sensors) | gams::algorithms::BaseAlgorithm | virtual |
| status_ | gams::algorithms::BaseAlgorithm | protected |
| update_arrays(const gams::groups::AgentVector &names, MadaraArrayVec &arrays) const | gams::algorithms::ZoneCoverage | private |
| update_locs(const MadaraArrayVec &arrays, std::vector< pose::Position > &locs) const | gams::algorithms::ZoneCoverage | private |
| ZoneCoverage(const std::string &protectors, const std::string &assets, const std::string &enemies, const std::string &formation, double buffer, double distance, madara::knowledge::KnowledgeBase *knowledge=0, platforms::BasePlatform *platform=0, variables::Sensors *sensors=0, variables::Self *self=0) | gams::algorithms::ZoneCoverage | |
| ~BaseAlgorithm() | gams::algorithms::BaseAlgorithm | virtual |
| ~ZoneCoverage() | gams::algorithms::ZoneCoverage | |