GAMS
1.4.0
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Copyright (c) 2015 Carnegie Mellon University. More...
#include "ReferenceFrame.h"
#include <iostream>
#include <cmath>
#include "Orientation.h"
#include "AngleUnits.h"
#include "Quaternion.h"
#include "gams/pose/EulerFormulas.inl"
#include "Euler.inl"
Go to the source code of this file.
Classes | |
class | gams::pose::euler::Euler< A, B, C, Conv > |
Class template for representing an angle in Euler notation. More... | |
struct | gams::pose::euler::conv::Extr |
struct | gams::pose::euler::conv::Intr |
struct | gams::pose::euler::conv::X |
struct | gams::pose::euler::conv::Y |
struct | gams::pose::euler::conv::Z |
Namespaces | |
gams | |
Contains all GAMS-related tools, classes and code. | |
gams::pose | |
Provides position and orientation primitives. | |
gams::pose::euler | |
Provides support for Euler tools for positions and orientations. | |
gams::pose::euler::conv | |
This namespace holds type tags used by the Euler class template to specify a Euler convention. | |
Typedefs | |
typedef Euler< conv::X, conv::Y, conv::Z, conv::Extr > | gams::pose::euler::EulerExtrXYZ |
typedef Euler< conv::Y, conv::X, conv::Z, conv::Extr > | gams::pose::euler::EulerExtrYXZ |
typedef Euler< conv::Z, conv::Y, conv::X, conv::Extr > | gams::pose::euler::EulerExtrZYX |
typedef Euler< conv::X, conv::Y, conv::Z, conv::Intr > | gams::pose::euler::EulerIntrXYZ |
typedef Euler< conv::Y, conv::X, conv::Z, conv::Intr > | gams::pose::euler::EulerIntrYXZ |
typedef Euler< conv::Z, conv::Y, conv::X, conv::Intr > | gams::pose::euler::EulerIntrZYX |
typedef EulerIntrXYZ | gams::pose::euler::EulerVREP |
The Euler convention used by VREP. More... | |
typedef Euler< conv::X, conv::Y, conv::Z > | gams::pose::euler::EulerXYZ |
typedef EulerIntrZYX | gams::pose::euler::EulerYPR |
A commonly used Euler convention: Yaw-Pitch-Roll. More... | |
typedef Euler< conv::Y, conv::X, conv::Z > | gams::pose::euler::EulerYXZ |
typedef Euler< conv::Z, conv::Y, conv::X > | gams::pose::euler::EulerZYX |
typedef EulerExtrXYZ | gams::pose::euler::RollPitchYaw |
The most common vernacular usage of roll, pitch and yaw. More... | |
typedef EulerYPR | gams::pose::euler::YawPitchRoll |
A commonly used Euler convention: Yaw-Pitch-Roll. More... | |
Functions | |
template<typename A , typename B , typename C , typename Conv > | |
std::ostream & | gams::pose::euler::operator<< (std::ostream &o, const Euler< A, B, C, Conv > &e) |
Stream operator for Euler angles. More... | |
Copyright (c) 2015 Carnegie Mellon University.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of any form whatsoever must retain the following acknowledgment:
This material is based upon work funded and supported by the Department of Defense under Contract No. FA8721-05-C-0003 with Carnegie Mellon University for the operation of the Software Engineering Institute, a federally funded research and development center. Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the United States Department of Defense.
NO WARRANTY. THIS CARNEGIE MELLON UNIVERSITY AND SOFTWARE ENGINEERING INSTITUTE MATERIAL IS FURNISHED ON AN "AS-IS" BASIS. CARNEGIE MELLON UNIVERSITY MAKES NO WARRANTIES OF ANY KIND, EITHER EXPRESSED OR IMPLIED, AS TO ANY MATTER INCLUDING, BUT NOT LIMITED TO, WARRANTY OF FITNESS FOR PURPOSE OR MERCHANTABILITY, EXCLUSIVITY, OR RESULTS OBTAINED FROM USE OF THE MATERIAL. CARNEGIE MELLON UNIVERSITY DOES NOT MAKE ANY WARRANTY OF ANY KIND WITH RESPECT TO FREEDOM FROM PATENT, TRADEMARK, OR COPYRIGHT INFRINGEMENT.
This material has been approved for public release and unlimited distribution.
This file contains the Euler class, useful for specifying angles as euler angles (a sequence of angulars about specified axes). To manipulate these angles, convert them to the Quaternion or Orientation classes.
Definition in file Euler.h.