GAMS  1.4.0
AngleUnits.h File Reference

Copyright (c) 2015 Carnegie Mellon University. More...

#include "ReferenceFrame.h"
#include "Orientation.h"

Go to the source code of this file.

Classes

struct  gams::pose::detail::degrees_t
 
struct  gams::pose::detail::radians_t
 
struct  gams::pose::detail::revolutions_t
 

Namespaces

 gams
 Contains all GAMS-related tools, classes and code.
 
 gams::pose
 Provides position and orientation primitives.
 
 gams::pose::detail
 Provides underlying pose classes that provide infrastructure for higher level pose-related functions.
 

Variables

static const detail::degrees_t gams::pose::degrees
 Degres unit flag; see Euler constructor. More...
 
static const detail::radians_t gams::pose::radians
 Radians unit flag; see Euler constructor. More...
 
static const detail::revolutions_t gams::pose::revolutions
 Revolutions (i.e., 1 == 360 degrees) unit flag; see Euler constructor. More...
 

Detailed Description

Copyright (c) 2015 Carnegie Mellon University.

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    This material is based upon work funded and supported by the Department of Defense under Contract No. FA8721-05-C-0003 with Carnegie Mellon University for the operation of the Software Engineering Institute, a federally funded research and development center. Any opinions, findings and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the United States Department of Defense.

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Author
James Edmondson jedmo.nosp@m.ndso.nosp@m.n@gma.nosp@m.il.c.nosp@m.om

Angle units for specifying argument types

Definition in file AngleUnits.h.