approximately_equal(const Framed< Base2 > &other, double epsilon) const | gams::pose::Framed< Impl > | inline |
Base typedef | gams::pose::StampedAngularVelocity | |
derived_type typedef | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | |
distance_to(const derived_type &target) const | gams::pose::Framed< Impl > | |
frame() const | gams::pose::Framed< Impl > | inline |
frame(ReferenceFrame new_frame) | gams::pose::Framed< Impl > | inline |
frame_ | gams::pose::Framed< Impl > | private |
Framed()=default | gams::pose::Framed< Impl > | |
Framed(Args &&... args) | gams::pose::Framed< Impl > | |
Framed(ReferenceFrame frame) | gams::pose::Framed< Impl > | inlineexplicit |
Framed(ReferenceFrame frame, Args &&... args) | gams::pose::Framed< Impl > | |
nanos() const | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
nanos(uint64_t v) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
normalize() | gams::pose::Framed< Impl > | |
operator AngularVelocity() const | gams::pose::StampedAngularVelocity | inline |
operator AngularVelocityVector() const | gams::pose::StampedAngularVelocity | inline |
secs() const | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
secs(double v) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
Stamped()=default | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | |
Stamped(Args &&... args) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | |
Stamped(TimeValue time) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inlineexplicit |
Stamped(TimeValue time, Args &&... args) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | |
StampedAngularVelocity(AngularVelocityVector o) | gams::pose::StampedAngularVelocity | inline |
StampedAngularVelocity(AngularVelocity o) | gams::pose::StampedAngularVelocity | inline |
StampedAngularVelocity()=default | gams::pose::StampedAngularVelocity | |
time() const | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
time(TimeValue v) | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | inline |
time_ | gams::pose::Stamped< Framed< BasicVector< StampedAngularVelocity, units::angular_velocity > > > | private |
transform_this_to(const ReferenceFrame &new_frame) | gams::pose::Framed< Impl > | |
transform_to(const ReferenceFrame &new_frame) const | gams::pose::Framed< Impl > | |
type_name | gams::pose::StampedAngularVelocity | static |