GAMS  1.2.2
gams::pose::StampedPose Member List

This is the complete list of members for gams::pose::StampedPose, including all inherited members.

approximately_equal(const Framed< Base2 > &other, double epsilon) constgams::pose::Framed< BasicPose< StampedPose > >inline
BasicPose< StampedPose >::approximately_equal(const BasicPose< Derived2 > &other, double epsilon) constgams::pose::BasicPose< StampedPose >inline
as_location_vec()gams::pose::BasicPose< StampedPose >
as_location_vec() constgams::pose::BasicPose< StampedPose >
as_orientation_vec()gams::pose::BasicPose< StampedPose >
as_orientation_vec() constgams::pose::BasicPose< StampedPose >
as_position_vec()gams::pose::BasicPose< StampedPose >
as_position_vec() constgams::pose::BasicPose< StampedPose >
as_vec()gams::pose::BasicPose< StampedPose >
as_vec() constgams::pose::BasicPose< StampedPose >
Base typedefgams::pose::StampedPoseprivate
BaseType typedefgams::pose::BasicPose< StampedPose >
BasicPose(double x, double y)gams::pose::BasicPose< StampedPose >inline
BasicPose(double x, double y, double z)gams::pose::BasicPose< StampedPose >inline
BasicPose(double x, double y, double z, double rx, double ry, double rz)gams::pose::BasicPose< StampedPose >
BasicPose(const PositionVector &pos)gams::pose::BasicPose< StampedPose >
BasicPose(const OrientationVector &rot)gams::pose::BasicPose< StampedPose >
BasicPose(const PositionVector &pos, const OrientationVector &rot)gams::pose::BasicPose< StampedPose >
BasicPose()gams::pose::BasicPose< StampedPose >
BasicPose(const madara::knowledge::containers::DoubleVector &vec)gams::pose::BasicPose< StampedPose >explicit
BasicPose(const madara::knowledge::containers::NativeDoubleVector &vec)gams::pose::BasicPose< StampedPose >explicit
BasicPose(const madara::knowledge::containers::DoubleVector &vec_loc, const madara::knowledge::containers::DoubleVector &vec_rot)gams::pose::BasicPose< StampedPose >explicit
BasicPose(const madara::knowledge::containers::NativeDoubleVector &vec_loc, const madara::knowledge::containers::NativeDoubleVector &vec_rot)gams::pose::BasicPose< StampedPose >explicit
gams::BasicVector()=defaultgams::pose::BasicVector< PositionVector, units::absolute< units::length > >
gams::BasicVector(const BasicVector< Derived2, units::absolute< units::length > > &v)gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::BasicVector()=defaultgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >
gams::pose::OrientationVector::BasicVector(const BasicVector< Derived2, units::absolute< units::plane_angle > > &v)gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
gams::cross(const BasicVector< Other, units::absolute< units::length > > &other) constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::cross(const BasicVector< Other, units::absolute< units::plane_angle > > &other) constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
derived_type typedefgams::pose::Stamped< Framed< BasicPose< StampedPose > > >
distance_to(const derived_type &target) constgams::pose::Framed< BasicPose< StampedPose > >
BasicPose< StampedPose >::distance_to(const BasicPose< Derived2 > &target) constgams::pose::BasicPose< StampedPose >inline
gams::dot(const BasicVector< Other, units::absolute< units::length > > &other) constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::dot(const BasicVector< Other, units::absolute< units::plane_angle > > &other) constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
gams::fixed()gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inlinestatic
gams::pose::OrientationVector::fixed()gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inlinestatic
frame() constgams::pose::Framed< BasicPose< StampedPose > >inline
frame(ReferenceFrame new_frame)gams::pose::Framed< BasicPose< StampedPose > >inline
Framed()=defaultgams::pose::Framed< BasicPose< StampedPose > >
Framed(Args &&...args)gams::pose::Framed< BasicPose< StampedPose > >
Framed(ReferenceFrame frame)gams::pose::Framed< BasicPose< StampedPose > >inlineexplicit
Framed(ReferenceFrame frame, Args &&...args)gams::pose::Framed< BasicPose< StampedPose > >
gams::free()gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inlinestatic
gams::pose::OrientationVector::free()gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inlinestatic
gams::from_array(const ContainType &in)gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::from_array(const ContainType &in)gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
from_container(const madara::knowledge::containers::NativeDoubleVector &container)gams::pose::BasicPose< StampedPose >
from_container(const std::vector< double > &container)gams::pose::BasicPose< StampedPose >
get(int i) constgams::pose::BasicPose< StampedPose >
gams::pose::PositionVector::get(size_t i) constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::get(size_t i) constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
is_location_set() constgams::pose::BasicPose< StampedPose >
is_location_zero() constgams::pose::BasicPose< StampedPose >
is_orientation_set() constgams::pose::BasicPose< StampedPose >
is_orientation_zero() constgams::pose::BasicPose< StampedPose >
is_position_set() constgams::pose::BasicPose< StampedPose >
is_position_zero() constgams::pose::BasicPose< StampedPose >
is_set() constgams::pose::BasicPose< StampedPose >
is_zero() constgams::pose::BasicPose< StampedPose >
name()gams::pose::BasicPose< StampedPose >static
nanos() constgams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
nanos(uint64_t v)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
gams::norm() constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::norm() constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
normalize()gams::pose::Framed< BasicPose< StampedPose > >
gams::normalized() constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::normalized() constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
operator BasicVector< Derived2, units::absolute< units::length >>() constgams::pose::BasicPose< StampedPose >inline
operator BasicVector< Derived2, units::absolute< units::plane_angle >>() constgams::pose::BasicPose< StampedPose >inline
operator StampedOrientation() const gams::pose::StampedPoseinlineprivate
operator StampedPosition() const gams::pose::StampedPoseinlineprivate
operator==(const BasicPose &rhs) constgams::pose::BasicPose< StampedPose >
gams::positional()gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inlinestatic
gams::pose::OrientationVector::positional()gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inlinestatic
gams::rotational()gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inlinestatic
gams::pose::OrientationVector::rotational()gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inlinestatic
secs() constgams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
secs(double v)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
self()gams::pose::BasicPose< StampedPose >inline
self() constgams::pose::BasicPose< StampedPose >inline
set(int i, double val)gams::pose::BasicPose< StampedPose >
gams::pose::PositionVector::set(size_t i, double v)gams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::set(size_t i, double v)gams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
size() constgams::pose::BasicPose< StampedPose >
gams::squaredNorm() constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::squaredNorm() constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
Stamped()=defaultgams::pose::Stamped< Framed< BasicPose< StampedPose > > >
Stamped(Args &&...args)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >
Stamped(TimeValue time)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >inlineexplicit
Stamped(TimeValue time, Args &&...args)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >
StampedPose()=defaultgams::pose::StampedPoseprivate
StampedPose(const Position &pos)gams::pose::StampedPoseinlineprivate
StampedPose(const StampedPosition &pos)gams::pose::StampedPoseinlineprivate
StampedPose(const Orientation &ori)gams::pose::StampedPoseinlineprivate
StampedPose(const StampedOrientation &ori)gams::pose::StampedPoseinlineprivate
StampedPose(const Position &pos, const Orientation &ori)gams::pose::StampedPoseinlineprivate
StampedPose(const StampedPosition &pos, const StampedOrientation &ori)gams::pose::StampedPoseinlineprivate
time() constgams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
time(TimeValue v)gams::pose::Stamped< Framed< BasicPose< StampedPose > > >inline
gams::to_array(ContainType &out) constgams::pose::BasicVector< PositionVector, units::absolute< units::length > >inline
gams::pose::OrientationVector::to_array(ContainType &out) constgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >inline
to_container(madara::knowledge::containers::NativeDoubleVector &container) constgams::pose::BasicPose< StampedPose >
to_string(const std::string &delimiter=", ", const std::string &unset_identifier="<unset>") constgams::pose::BasicPose< StampedPose >
transform_this_to(const ReferenceFrame &new_frame)gams::pose::Framed< BasicPose< StampedPose > >
transform_to(const ReferenceFrame &new_frame) constgams::pose::Framed< BasicPose< StampedPose > >
type_namegams::pose::StampedPoseprivatestatic
gams::units_type typedefgams::pose::BasicVector< PositionVector, units::absolute< units::length > >
gams::pose::OrientationVector::units_type typedefgams::pose::BasicVector< OrientationVector, units::absolute< units::plane_angle > >